![]() Well QuickBooks is a software which can manage your business accounting even if you are not an accounting professionals. ![]() ![]() I've mentioned this in the bugs section but it feels less of a bug, just more like bad logic.If you are just going to start using QuickBooks than ForoeBooks is right place to find all kinds of helping & assistance to manage QuickBooks. offseason week 1)" and manually progress QB's.Ĭheck this picture of Marcus Mariota going into his 9th year. This won't affect 32 user online leagues and the only workaround I can see right now is offline 32 team control, set progression to "end of season (i.e. just blindly dumping xp more and more into SAC and MAC. I'm hearing stories from other players of these slight AWR drops each season and the CPU not making up for it. ![]() Even backups in the league are there due to their brains, not declining arms (Matt Hasselbeck, Sean Hill for example). This feels completely backwards, shouldn't veterans experience a physical decline and some accuracy issues but their higher AWR carry them (Peyton Manning, Tom Brady etc). just blindly dumping the xp into more and more expensive SAC and MAC. ![]() The high AWR players are only like that because their SAC and MAC are 99 each. It seems when a CPU is progressing a QB it dumps all its experience into SAC, then MAC and then AWR but only once SAC and MAC is maxed out to 99 each! Simming ahead 8 years, the highest AWR for QB's in the league was 89, 86, 85, 71 and 70. So, I downloaded the new patch and started simming through the years to check things like Rookie Speed, LT PBK regression etc and have come across a very annoying flaw in CPU progression for QB's (and OL to a lesser extent). ![]()
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